Very nicely done. fantastic work on the shader/maps for the suit, and skin shader. you made this pirate feel ..strong and kickass ( when, to me, the original one is quite sh*ty). So, great job.
Would love to see some base-mesh wires and maps. (is this normal maped, or straight-from-zbrush-high-poly render?)
+ can you quickly tell us what you did concerning the shaders // lighting?
only crit would be the background could need more work.