MAX2010_64, XP x64, 32 GB RAM, Dual Nvidia 3450 display cards using latest Nvidia (non-beta) drivers.
I am transitioning to MAX2010_64 and am seeing some strange viewport issues.
1. I have a complex terrain model of a city scene (built by others). The model comes in at a microscopic size (what should be 385 units long is .111 units long). Prior to re-scaling this model up to the right size... the model moves very, very slow in the viewports. After scaling it up to the right size... the model moves much, much faster in the viewports (although it's still somewhat slow because of the complexity). This is just an observation.
2. I have weird viewport issues where when I have the grid showing in all viewports, the grid does NOT show in the Top viewport until I create a BOX in the view then the instant I start to draw the box, the grid appears. The grid will stay visible but if I delete the newly created box object, the grid will vanish. (See attached images showing before and after BOX creation).